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AndzioK

Problem z Galileo

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Witam was, mam problem z galileo a chodzi o to ze:

1. Na poczatku mapy wpisuje rtv i pisze ze trzeba czekac 10 min, a po 2 minutach po wpisaniu rtv mozna juz glosować

2. Jak juz jest po vote to mapa sie od razu zmienia, nie czeka aż runda się skończy

Uzywam Galileo 1.2 r105

A o to galileo.cfg

// Galileo Configuration File

// $Revision$ $Date$



////////////////////////////////////////////////////////////////////////

// Allowing an extension of the current map's time limit will add an  //

// "extend the map" option to map votes which, if the option wins,    //

// will increase the time limit by a predetermined amount, letting    //

// players stay on the current map longer.                            //

////////////////////////////////////////////////////////////////////////


// Specifies the maximum number of minutes a map can be played, if it 

// has been extended. A value less than mp_timelimit will not let the 

// map be extended.

amx_extendmap_max 90


// Specifies the number of minutes a map will be extended each time 

// the "Extend Map" option wins the map vote.

amx_extendmap_step 15



////////////////////////////////////////////////////////////////////////

// There are two standard HL1 map related commands that you may not   //

// want to function normally, if at all, when using this plugin, so   //

// as to avoid conflicts of map voting procedures.                    //

////////////////////////////////////////////////////////////////////////


// Indicates how the standard HL1 "votemap" command should function.

// 0 - disable

// 1 - behave normally

gal_cmd_votemap 0


// Indicates how the standard HL1 "listmaps" command should function.

// 0 - disable

// 1 - behave normally

// 2 - behave the same as the "gal_listmaps" command (galileo default)

gal_cmd_listmaps 2



////////////////////////////////////////////////////////////////////////

// Banning recently played maps means that the last several maps that //

// have been played can not be nominated or otherwise placed in the   //

// map vote. This ensures that a map can not be played over and over  //

// again at the expense of playing a variety of other maps.           //

////////////////////////////////////////////////////////////////////////


// Specifies how many of the most recent maps are disallowed from a 

// map vote. A value of 0 will disable this feature.

gal_banrecent 3


// Indicates the style in which the recent maps are displayed when a 

// player uses the "recentmaps" say command.

// 1 - all maps on one line

// 2 - each map on a separate line

gal_banrecentstyle 1



////////////////////////////////////////////////////////////////////////

// Rocking the vote is a way players can indicate their desire to     //

// start an early map vote to change maps. Once enough players have   //

// rocked it, a vote will begin.                                      //

////////////////////////////////////////////////////////////////////////


// Indicates which say commands can be used to rock the vote. 

// The flags are additive. A value of 0 will disable this feature.

// 1 - standard "rockthevote" command

// 2 - shorthand "rtv" command

// 4 - dynamic "rockthevote" command (allows a player to type 

//     any one word (i.e. no spaces) that starts with "rockthe" and ends 

//     with "vote". Some examples might be: "rockthedamnvote", 

//     "rockthesillylittlevote", or "rockthefreakingvote". The total 

//     length of the word can not be longer than 31 characters. That 

//     leaves 20 characters for creativeness once you factor in the 

//     lengths of "rockthe" and "vote")

gal_rtv_commands 3


// Specifies the number of minutes after a map starts that players 

// have to wait before they can rock the vote. When a single player

// is on the server, that player can rock the vote at any time, 

// regardless of this setting.

gal_rtv_wait 10


// Specifies the ratio of players that need to rock the vote before a

// vote will be forced to occur. When a single player is on the server,

// that player can rock the vote and start an immediate vote.

gal_rtv_ratio 0.60


// Specifies how often, in minutes, to remind everyone how many more

// rocks are still needed, after the last rock has been made.

// A value of 0 will disable this feature.

gal_rtv_reminder 2


// Indicates if the "rock the vote" feature is disabled while players

// with the specified standard access flags are in game.

// You can specify multiple flags.

// Not specifying a value means the ability to rock the vote is not 

// dependent on whether admins are present.

gal_rtv_disableflags



////////////////////////////////////////////////////////////////////////

// Nominations can be used to let players nominate maps they would    //

// like included in the next map vote. Depending on how many maps     //

// have been nominated, it is possible that not all nominations will  //

// make it into the next vote.                                        //

////////////////////////////////////////////////////////////////////////


// Specifies how many nominations each player can make.

// There is a hard cap defined, MAX_NOMINATION_CNT, that is set to 5

// in the SMA.  It can be changed, if needed.

// This CVAR needs to be set equal to or less than the hard cap.

// A value of 0 will disable this feature.

gal_nom_playerallowance 2


// Specifies the file to use which holds the names of the maps, listed 

// one per line, that players can nominate. Use * for all maps in the 

// server's maps folder.

// You can specify a relative path before the filename, relative from

// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).

gal_nom_mapfile mapcycle.txt


// Indicates if the ./amxmodx/configs/galileo/prefixes.ini file should 

// be used to attempt to match map names if the player's entered 

// text doesn't match any.

gal_nom_prefixes 0


// Specifies how many of the nominations made will be 

// considered for use in the next map vote. 

// A value of 0 means all the nominated maps will be considered.

gal_nom_qtyused 0    



////////////////////////////////////////////////////////////////////////

// Runoff voting happens when none of the normal vote options receive //

// over 50% of a given vote. The two options with the highest vote    //

// counts will be in the runoff vote.                                 //

////////////////////////////////////////////////////////////////////////


// Indicates whether to allow runoff voting or not.

// 0 - disable runoff voting

// 1 - enable runoff voting

gal_runoff_enabled 1


// Specifies the number of seconds the runoff vote should last.

gal_runoff_duration 15



////////////////////////////////////////////////////////////////////////

// Weighted votes allows admins to have their vote counted as more    //

// than a regular player's vote.                                      //

////////////////////////////////////////////////////////////////////////


// Specifies how many votes a single admin vote should count as. 

// A value of 0 or 1 will disable this feature.

gal_vote_weight 2


// Specifies the standard access flags needed to have weighted votes. 

// You can specify multiple flags.

gal_vote_weightflags y



////////////////////////////////////////////////////////////////////////

// Ending a map on a new round after time has expired, for round-     //

// based mods, is a much nicer way of ending the current map than the //

// standard HL1 way, which is to suddenly end the map the second time //

// runs out.                                                          //

////////////////////////////////////////////////////////////////////////


// Indicates when a map should end when time runs out.

// 0 - end immediately when time runs out

// 1 - when time runs out, end after the current round

gal_endonround 1



////////////////////////////////////////////////////////////////////////

// By showing the status of the vote, you allow players to see how    //

// many votes the various choices received.                           //

////////////////////////////////////////////////////////////////////////


// Indicates when the vote progress should be shown to a player.

// A value of 0 disables this feature.

// 0 - never

// 1 - after player has voted

// 2 - after the vote ends

gal_vote_showstatus 1


// Indicates how to show the progress of a vote.

// 1 - as vote count

// 2 - as percentage of all votes cast

gal_vote_showstatustype 2



////////////////////////////////////////////////////////////////////////

// Server restarts could be due to a benign reason or could be due to //

// a map that just crashed the server. In any case, you can specify   //

// what happens when the server restarts.                             //

////////////////////////////////////////////////////////////////////////


// Indicates which action to take when it is detected 

// that the server has been restarted.

// 0 - stay on the map the server started with

// 1 - change to the map that was being played when the server was reset

// 2 - change to what would have been the next map had the server not

//     been restarted (if the next map isn't known, this acts like 3)

// 3 - start an early map vote after the first two minutes

// 4 - change to a randomly selected map from your nominatable map list

gal_srv_start 0



////////////////////////////////////////////////////////////////////////

// Some people like to stick to their defined map cycle unless a vote //

// is started in the meantime. Other people like to always have a     //

// vote near the end of the map to decide what the next map will be.  //

////////////////////////////////////////////////////////////////////////


// Indicates whether there should be a vote near the end 

// of the map to decide what the next map will be.

gal_endofmapvote 1



////////////////////////////////////////////////////////////////////////

// Paginating the map listings displayed from the gal_listmaps        //

// console command will prevent players from getting kicked when you  //

// are listing a large number of maps. When paginated, the listings   //

// will only display a portion of the total map list at a time.       //

////////////////////////////////////////////////////////////////////////


// Specifies how many maps per "page" to show when using 

// the gal_listmaps console command. 

// Setting it to 0 will not paginate the map listing.  

// Pagination will be in the style of the amx_help command.

gal_listmaps_paginate 10



////////////////////////////////////////////////////////////////////////

// Primary voting is what most people generally think of when they    //

// think of starting a vote for a new map. It's just your standard    //

// map vote.                                                          //

////////////////////////////////////////////////////////////////////////


// Specifies the number of maps players can choose from during the vote.

// The number of maps must be between 2 and 8.

gal_vote_mapchoices 5


// Specifies the number of seconds the vote should last.

gal_vote_duration 15


// Specifies the file to use which either holds the names of the maps,

// one per line, that the vote will be filled with or is used in the 

// map group feature to specify how many maps to use from each group.

// You can specify a relative path before the filename, relative from

// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).

gal_vote_mapfile mapcycle.txt


// Indicates how the file specified by "gal_vote_mapfile" is setup.

// 1 - maps file: one map per line, without the ".bsp" extensions

// 2 - groups file: quantity of maps for each group, on separate lines

//     (groups will be filled in order listed)

// 3 - groups file: quantity of maps for each group, on separate lines

//     (groups will be filled in random order, not as listed)

gal_vote_mapfilestyle 1


// Indicates whether the maps being added, after nominations have been

// added to a vote, should have unique map prefixes from those already 

// in the vote.

// 0 - enforce unique prefixes

// 1 - allow duplicate prefixes

gal_vote_uniqueprefixes 0


// Indicates whether an existing menu being displayed to a player gets

// overwritten by the map vote menu.

// 0 - do not overwrite existing menus

// 1 - always overwrite existing menus

gal_vote_overwritemenu 1


// Indicates whether the maps choices should be displayed in random

// order or alphabetically.

// 0 - display choices alphabetically

// 1 - display choices in random order

gal_vote_randomorder 0


////////////////////////////////////////////////////////////////////////

// The vote expiration countdown begins display a timer, to players   //

// that haven't voted, when there are 10 seconds left in the current  //

// vote. The timer counts down from 10 to 0, at which point the vote  //

// will be over.                                                      //

////////////////////////////////////////////////////////////////////////


// Indicates whether a vote expiration countdown should be displayed.

// 0 - do not show the countdown

// 1 - show the countdown

gal_vote_expirationcountdown 1



////////////////////////////////////////////////////////////////////////

// When the player's choice is announced, everyone on the server is   //

// shown what every other player's selection was.                     //

////////////////////////////////////////////////////////////////////////


// Indicates whether to announce each player's choice.

// 0 - keep the player's choice private

// 1 - announce the player's choice

gal_vote_announcechoice 1



////////////////////////////////////////////////////////////////////////

// You may have a lot of maps but only a few are sure to attract a    //

// lot of players. When the server is empty, you may want the server  //

// to change to those maps.                                           //

////////////////////////////////////////////////////////////////////////


// Specifies how many minutes to wait, when the server is empty, before 

// changing to an alternate empty-server map cycle. 

// A value of 0 disables this feature.

gal_emptyserver_wait 0


// Specifies the file which contains a listing of maps, one per line,

// to be used as the map cycle when the server is empty.

// You can specify a relative path before the filename, relative from

// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).

gal_emptyserver_mapfile emptycycle.txt



////////////////////////////////////////////////////////////////////////

// There will be words spoken during certain events to reinenforce,   //

// in a player's mind, what is happening. You may choose to mute any  //

// that you would rather not have spoken.                             //

////////////////////////////////////////////////////////////////////////


// Indicates if any sounds should be muted during the various events in

// which they'd normal be spoken.

// The flags are additive. A value of 0 will not mute any of the sounds.

// 1 - "get ready to choose a map"

// 2 - "7", "6", "5", "4", "3", "2", "1"

// 4 - "time to choose"

// 8 - "runoff voting is required"

gal_sounds_mute 0

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Albo masz gdzieś jeszcze dodane te ustawienia, albo po prostu nie ustawiaj ich w galileo > ustawienia czy coś takiego, tylko skopiuj cvary i wklej do amxx.cfg a folder galileo wywal

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usuń cały folder galileo.cfg bo on zapewno jest w folderze galileo. Wywal folder galileo i cały plik galileo.cfg, a cvary dodaj do amxx.cfg. Te cvary masz tam na amxx.pl

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gal_cmd_votemap 0

gal_rtv_wait 10

gal_endonround 1

Sprawdź czy masz takie ustawienia bo nie chce mi się czytać galileo.cfg

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flasher, nie ma żadnych error logow

[ Dodano: 2012-05-13, 21:13 ]

Jezcze pokazuje cos takiego jak wpisze rtv

Blad przy torzeniu glosowania - brak map!!

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to pokaż logi.

To są moje ustawienia. Wklej to do amxx.cfg

//Galileo

amx_extendmap_max 45 //Maksymalny czas jaki mapa może być grana. Jeśli gracze będą wybierać przedłużenie mapy. Tylko do tego czasu będzie to możliwe.

amx_extendmap_step 15 //ile mapa ma być przedłużana jeśli gracze wybiorą ta opcje (w minutach)

gal_cmd_votemap 0 // Jaki powinny działac wzykłe komendy HL dotyczące Vota 1- Wyłączone 0- wyłączone

gal_cmd_listmaps 2 // Jak ma się zachowywać komenda listmaps

// 0 - disable

// 1 - behave normally

// 2 - behave the same as the "gal_listmaps" command (galileo default)

gal_banrecent 3 // Ile map ostatnio granych jest niedozwolonych w Vote

gal_banrecentstyle 1 // jak maja być wyświetlane mapy po wpisaniu recentmaps

// 1 - all maps on one line

// 2 - each map on a separate line

gal_rtv_commands 3 // na jak komenda ma reagować plugin przy rtv

//1- Rockthevote

//2-rtv

//3 dynamiczna

gal_rtv_wait 3 //ile czasu po starcie mapy może być rozpoczęte rtv

gal_rtv_ratio 0.60 //Ile % graczy musi wpisać rtv żeby zostało odpalone.

gal_nom_playerallowance 2 //ile nominacji może zrobić każdy gracz

gal_nom_mapfile mapcycle.txt // skąd maja być wczytywane mapy

gal_nom_prefixes 0 // prefix przy mapie wymagany?

gal_nom_qtyused 0 // ile nominacji ma być używanych w następnym głosowaniu.

//Glosowanie rozstrzygające następuje wtedy kiedy żadna z map nie otrzyma 50% w normalnym glosowaniu. Wtedy dawane są dwie z największym %

gal_runoff_enabled 1 //Mozliwe glosowanie rozstrzygające

gal_runoff_duration 15 //po ilu sekundach ma się rozpaczać

gal_vote_weight 1 //Czy ma być większa waga głosu admina?

gal_vote_weightflags a //Flaga z jaka admin ma większy głos (dowolna)

gal_endonround 1 //Ma czekać do skończenia rundy ze zmianą mapy?

gal_vote_showstatus 1 // postęp głosowania ma być pokazywany gracza?

//0-nigdy

//1- po zagłosowaniu

//2- zawsze

gal_vote_showstatustype 2 //Jak ma być to przedstawiane gracza

//1- liczba

//2- procenty na mapie

gal_srv_start 3 // jeśli serwer się zrestartuje lub będzie miał krasza jak ma reagować plugin

//0- nic nie robi

//1- zmienia mapę na ta przed restartem

//2- zmienia mapę na ta która powinna być wybrana

//3- robi Vote

//4- zmienia na jedna z nominowanych

gal_endofmapvote 1

gal_listmaps_paginate 10 // ile map na stronie ma być pokazywanych po użyciu gal_listmaps

gal_vote_mapchoices 4 //Ile map ma być dawanych do vote

gal_vote_duration 15 // ile sekund powinien trwać vote

gal_vote_mapfile mapcycle.txt // skąd ma pobierać mapy

gal_vote_expirationcountdown 1

gal_vote_uniqueprefixes 0

gal_vote_announcechoice 1 //pokazuje jaka mapę wybrał gracz?

//1- tak

//0- Nie

gal_emptyserver_wait 0 // ile sekund ma czekać zanim uruchomi emptyserwer mapcykle,

gal_emptyserver_mapfile emptycycle.txt // Plik z którego czyta empty serwer mapcyke

gal_sounds_mute 0 // wycisza dane dźwięki

// 1 - "get ready to choose a map"

// 2 - "7", "6", "5", "4", "3", "2", "1"

// 4 - "time to choose"

// 8 - "runoff voting is required"

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flasher, wpisuje rtv po 3 mintach i wywala cos takiego:

Blad przy torzeniu glosowania - brak map!!

[ Dodano: 2012-05-13, 22:59 ]

Już sobie poradziłem, można zamknąć

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